# Skeuomorphism

Explore the same project workspace.

ID: skeuomorphism
Language: en
Revision: 6
Translation source revision: 6
Canonical: https://kickoff.jujin.dev/en/catalog/skeuomorphism/

## Why: the goal or problem

A digital task feels unfamiliar. A physical object people already understand can suggest how its controls and content relate.

## How: work toward a solution

Use the workspace’s three tasks and two notes. Mark one task: progress becomes 1 / 3 and 33%. Filter tasks or open notes; reset restores the initial state. The workspace opens as a paper notebook on a wooden surface.

## What: the concept

**Skeuomorphism** — Recognizable materials and objects explain a digital task.

Decorative realism consumes space; keep task controls explicit.

[IxDF](https://ixdf.org/literature/topics/skeuomorphism)
