Why: the goal or problem
Imagine a language quiz where players request hints. Some want one without paying or watching an ad they did not choose.
How: work toward a solution
A fictional language quiz app offers one non-transferable hint for completing one simulated ad. Choose participation, then complete or interrupt it. Completion adds one hint once; interruption adds none, and normal play remains available. Repeated completion cannot duplicate that reward. No ad request or money transfer occurs; revenue and network charges are omitted.
Language quiz app · illustrative example
Rewarded ads
Language quiz app
Complete one simulated ad → one hint
Optional. Hint stays in this app and cannot be transferred. Interrupting gives no reward; normal play stays available.
Simulation only · no ad request
Normal play count: 0
Reward once per completed attempt. No money transfer; revenue and network charges omitted.
The player opts in for one non-transferable hint. Completing the simulated viewing grants it once; interruption grants zero. Advertiser payment and platform settlement are separate, and no real ad or cash reward exists here.
A fictional demo within this article. Reset or reload restores its initial state.
What: the concept
Rewarded ads offer a disclosed benefit for completing a specified action. Google requires clear reward conditions and opt-in for this format, with dismissal available.
Keep reward conditions visible before each attempt.
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